Quote:
Originally Posted by mheisig
Played UT2004 extensively for about a year or two - completely unimpressed with the AI, including 3rd-party add ons. In all my time of battling UT2004 bots I never saw problem solving skills that even approached those of a n00b in BF2. Have you actually played BF2?
I still think you're confusing Artificial INTELLIGENCE with faster bots. Bots in UT2004 are incapable of using creativity to concot a strategic plan and can only respond as they've been preprogrammed to respond. That's not really "Intelligence." HL2 with all it's scripted events comes about as close as any game has to portraying Artificial Intelligence, but you play it through a 2nd time and it's the same thing. Same deal with Unreal. Far Cry did a good job with unscripted AI, but even that got really predictable in no time.
Bots in BF2 (even if they had the magical UT Uscript) would never have thought to take a hummer, pack it full of C4 and make a car bomb with it, let alone be able to target the appropriately weak portion of the enemy. They never would have thought of it because it requires creativity, which can be preprogrammed.
Rome: Total War (one of my favorites of the past few years) had pretty good AI, but even that showed gaping flaws. On the hardest level the AI seems incapable of probing for weaknesses in a defensive line or using spies appropriately.
To each his own - I'm glad you enjoy competitions with the AI. Personally I find it incredibly dull when compared to something like BF2. The designers of BF2 didn't need to bother programming good AI because the multiplayer aspect would blow any AI out of the water.
I guess I'm a bit baffled how someone could be endlessly entertained by AI that can eventually be predicted perfectly, but be bored competing with humans who offer an infinite number of different possibilities and challenges that will never be the same.
Different strokes for different folks - I guess in my mind it's as simple as playing something that can't adapt or playing something that can.
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first off, BF2 has no UScript, so i have no idea what you're talking about there, and secondly, UT bots can easily be made to consider using a car as a bomb. I don't know why you'd play through HL2 twice, but that's your thing. And who said anyone was endlessly entertained? I just said the AI at max in UT2004 blows away the average BF2 player by a mile. Anything else you took from that is fine, but human intelligence ain't some magical cure all that makes games fun. In FPS's especially, it's mainly a way to play while getting cussed out and subjected to aimbots :P.